ALA TechSource Logo
 
curve Home spacer Publications spacer Subscribe spacer Blog spacer About  
    

Gaming and Libraries Symposium

ALA Presents an Online Toolkit for Building Gaming @ Your Library

When a new trend emerges and grows as quickly as gaming in libraries has, those of us who weren't involved at an early stage can sometimes feel like they've been left behind. In all likelihood, there are librarians all over the country who have heard about the growing role that gaming is playing in...

Video Coverage of the Gaming Symposium

Our friends at AL Focus have once again provided some great video coverage, this time from last week's Gaming, Learning and Libraries Symposium. To relive your fantastic memories, or to find out how much fun you missed, check out this post by Greg Landgraf.

More on the Gaming Symposium at American Libraries

Greg Landgraf at American Libraries has some outstanding coverage of the symposium over at AL Inside Scoop. You can read his detailed and comprehensive coverage symposium events here, here, here and here.

More Than Just a Game...

My parents never bought me a Nintendo when I was a kid. They had this crazy idea that reading was the best way for me to learn and entertain myself, so I had to go over to my neighbors house when I wanted to play The Legend of Zelda or Mike Tyson’s Punch-Out. I’d go back home after playing and describe how cool these new games were to my parents, who inevitably rolled their eyes, frustrated at...

What's on Tap for GLLS2008

The preliminary program for the 2008 ALA TechSource Gaming, Learning, and Libraries Symposium is now available and registration is underway. This year's program includes topics for academic, public, and school librarians interested in all aspects of gaming in libraries and offers new tracks such as: Beyond videogames Collection development Games and community Games and academic libraries...

The Ever-Growing World of Gaming in Libraries

It seems like the role that gaming plays in libraries is expanding exponentially. What once seemed like a trend is now a deeply entrenched part of our profession. Gaming is playing a bigger and bigger role in academic, public and school libraries all over the world and librarians are not only increasing their gaming content and its availability, but are also using it prominently in library...

Register for GLLS2008!

Registration for the 2008 ALA TechSource Gaming, Learning, and Libraries Symposium is now open! Last year we sold out at 300, and this year we expect the 350 spots to go quickly, so we encourage you to sign up early.

Call for Presenters for GLLS2008!

We're in full swing for planning the second annual ALA TechSource Gaming, Learning, and Libraries Symposium, which will take place on November 2-4, 2008, in Oak Brook, IL (a western suburb of Chicago). There's some preliminary information on the site about registration, the location, and keynote speakers, but we've also just posted the official Call for Presenters. If your library is doing...

Audio of Liz Lawley's Closing Keynote from GLLS2007

By Liz LawleyPresented July 24, 2007 "Much of the emphasis on gaming in libraries in recent months has focused on integrating console-based and PC-based video games into library environments. But some of the most interesting recent developments in gaming go far beyond screen-based environments, engaging participants in a richer and more interactive experience. How can we take the best...

Audio from GLLS2007: Tournament Games for Any Occasion: Choosing the Right Games for Your Audience

By Eli NeiburgerPresented July 23, 2007 "To a non-hardcore gamer, navigating the complex game software space can be daunting. There are so many platforms, formats, genres, sub-genres, super-genres, ratings, blockbusters, sleepers, clones, also-rans, and just plain lousy games that choosing the right one to really draw a crowd is a challenge. This session will examine different types of...

Audio from GLLS2007: Gaming in the Library: From Collections to Services and Beyond

By Lisa Janicke HinchliffePresented July 23, 2007 Lisa Janicke Hinchliffe stepped in at the last minute to give this presentation about the multitude of gaming services the University of Illinois at Urbana-Champaign Libraries are offering and planning. More info.... Listen to an MP3 audio file of this session (37MB, 40:52) tags: glls2007, gaming in libraries