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Gaming and Libraries

Xbox Kinect

The 2010 Electronic Entertainment Expo, better known simply as E3, took place this past week. E3 2010 is the largest video game conference and press event in the US, and is the stage from which nearly all revolutionary new products and games are announced. So what was the major announcement...

The Ever-Growing World of Gaming in Libraries

It seems like the role that gaming plays in libraries is expanding exponentially. What once seemed like a trend is now a deeply entrenched part of our profession. Gaming is playing a bigger and bigger role in academic, public and school libraries all over the world and librarians are not only increasing their gaming content and its availability, but are also using it prominently in library...

Register for GLLS2008!

Registration for the 2008 ALA TechSource Gaming, Learning, and Libraries Symposium is now open! Last year we sold out at 300, and this year we expect the 350 spots to go quickly, so we encourage you to sign up early.

Call for Presenters for GLLS2008!

We're in full swing for planning the second annual ALA TechSource Gaming, Learning, and Libraries Symposium, which will take place on November 2-4, 2008, in Oak Brook, IL (a western suburb of Chicago). There's some preliminary information on the site about registration, the location, and keynote speakers, but we've also just posted the official Call for Presenters. If your library is doing...

Coming Up for Air Guitar

Computer games that combine gaming with mild to intense physical exercise, such as Dance Dance Revolution and the Wii, seem to be gaining popularity both within and without libraries.  Having libraries host “rock the stacks” battles of the bands also has proven to be a popular way to lure teens into libraries.  Guitar Hero is a guitar-playing simulation game that combines elements of both these...

Audio of Liz Lawley's Closing Keynote from GLLS2007

By Liz LawleyPresented July 24, 2007 "Much of the emphasis on gaming in libraries in recent months has focused on integrating console-based and PC-based video games into library environments. But some of the most interesting recent developments in gaming go far beyond screen-based environments, engaging participants in a richer and more interactive experience. How can we take the best...

Audio from GLLS2007: Tournament Games for Any Occasion: Choosing the Right Games for Your Audience

By Eli NeiburgerPresented July 23, 2007 "To a non-hardcore gamer, navigating the complex game software space can be daunting. There are so many platforms, formats, genres, sub-genres, super-genres, ratings, blockbusters, sleepers, clones, also-rans, and just plain lousy games that choosing the right one to really draw a crowd is a challenge. This session will examine different types of...

Audio from GLLS2007: Gaming in the Library: From Collections to Services and Beyond

By Lisa Janicke HinchliffePresented July 23, 2007 Lisa Janicke Hinchliffe stepped in at the last minute to give this presentation about the multitude of gaming services the University of Illinois at Urbana-Champaign Libraries are offering and planning. More info.... Listen to an MP3 audio file of this session (37MB, 40:52) tags: glls2007, gaming in libraries

Audio from GLLS2007: You See an Interactive Fiction Game in Front of You...

By Chris HarrisPresented July 23, 2007 "This session would be a perfect fit for anyone who wants to bring gaming to school libraries or forge a game-based partnership with a school. Interactive fiction, also know as text-based adventure gaming, combines the mental stimulation of gaming, the challenge of game creation, and English Language Arts standards. Using the free tools shared at this...

Audio from GLLS2007: Teen Panel

Moderated by Stephen AbramJuly 23, 2007Monday evening at the Symposium, we were lucky enough to enjoy the company of 11 teens who answered questions posed by Stephen Abram.Listen to an MP3 audio file of this session (87MB, 1:34:38) tags: glls2007, gaming in libraries

Audio from GLLS2007: Games Students Play: A New Approach to Online Information Literacy Instruction

By Amy Harris, Scott RicePresented July 24, 2007 "Scott Rice and Amy Harris are supporting educational initiatives at UNCG by creating an online information literacy game. The game uses a question-and-answer format and allows two to four students to play against each other by answering questions about information literacy topics in four different categories (such as Choose your Resource,...